A Total Conversion modification for Unreal Tournament 3 that I worked on with a 7 member team, many years ago. This project was done for a college course in game development. The game included custom gameplay mechanics such as a Jetpack and special weaponry, awesome moving puzzles, custom User Interface design, and level design. I modeled and textured many of the props of the game, as well as helped create the level & puzzle designs.
Some of the pieces seen here can also be viewed in my portfolio demo reel, here: https://vimeo.com/5101959
Tools used: Maya, zBrush, Photoshop, Unreal Engine 3