Project Details


3D Game Art, Other / Personal


Self-Instructional Practice

Date Added

August 1, 2016

Project Brief

A quick study, spawning from the inspiration I received in finding concept art of a quiet looking, wood-built room.

The entire environment was made with a few very simple assets inside of CryEngine 3, within the span of a week, on and off. These few assets were duplicated, rotated, re-sized & changed in texture to create a calm look throughout the scene.

Tools used: Maya, zBrush, Photoshop, nDo, dDo, Topogun, Headus UV Layout

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